E3 Wrap Up
2 major events happened last week
both know as E3. There’s E3 (Star Wars Episode III: Revenge of the
Sith) and E3 (Electronics Entertainment Expo). E3 is a harsh mistress.
3 days of actual Expo is not nearly enough time to experience
everything one would like to experience. It’s over before you know it
and then it’s time to go home. I think the worst part is that when it’s
time to go back, the place I have to go back to is Kansas.
Standing about 30 feet away from the likes of Reggie, Eiji Aonuma,
Satoru Iwata, and Shigeru Miyamoto at the Nintendo press conference was
incredible. I couldn’t believe I was actually there. I couldn’t believe
that I waited in line by people like Morgan Webb (who is 10 times
hotter in real life). One aspect of E3 that surprised me the most was
the people I met. I knew I was going to have a blast playing games that
wouldn’t be available for months, but I also had a blast meeting people
that I only knew through the writings of articles on websites and
through message boards. Talking with companies like VMC I learned
about the behind the scene development aspects of gaming, and as boring as it may
seem, I found it fascinating. I saw the future direction of gaming and
I saw half naked women pretending to be halfway interested in gaming.
Not a bad week, but to top it all off, I finally experienced the Star
Wars movie that I always wanted to see since the end of the original
trilogy. I think somewhere midweek my brain exploded as I had multiple
Mark, and Richie for giving me the chance to go to E3. By the way,
In-N-Out Burger is great. Next time I visit one, I think I will eat a 4
Inside the entrance to the LA Convention Center. You can see the G4 booth in the back.
I’m playing and awesome new Sonic game for the DS called Sonic Rush.
The interesting aspect of the title is that game play shifts from the
top and bottom screen to expand playing field.
Shadow the Hedgehog says "I’m gonna pop a cap in yo ass mutha fucka!"
Tina Wood from G4 punching me in the face.
We Love Katamari, the sequel to the original.
Walking in the Stargate.
Oh look an X-Box 360 on display.
Konami had a stage where they were showing off new Bemani titles. Right
before I was about to play Beatmania (which is finally getting a US
release) the games crashed.
I’m trying to sing and dance to Take On Me for Karaoke Revolution Party. My ass is fat. I need to get off of it and exercise
Huge NES controller that was previously shown on G4′s Attack of the
Show. It looks really nice, but the buttons are really hard to push.
I pretty sure this is Shawn Wayans. I get the Wayans mixed up. I scared
away Marlon because like the Tina Wood picture, I asked him to act like
he was punching me, but he was all like "man, we could get a law suit
for something like that,"
This Gameboy Micro is tethered to the booth babe. Man, I think that’s
my dream woman, a hot chick with a Gameboy attached to her. Yeah, after
we have sex, instead of the typical post-coital cigarette, we’ll have a
post-coital game of Tetris!
5 Gameboy Micros, one for each night of sex during the week.
I played quite a bit of Killer 7 and it’s killer (sorry). No, really,
it’s very unique and it’s impossible to not get intrigued by the
strange storyline. I fought this one bad guy that was just like that
one monster in Resident Evil 4, you know, the one where you have to use
that special scope to shoot the certain spots on its body.
Part of the show floor. It’s mostly Capcom’s booth. You can also see Koei’s.
Richie and I played this new Mortal Kombat title. It was actually
pretty cool. It plays like a beat em up but you can still use all the
special moves for your character. The fighting system reminded me of
something similar to Prince of Persia.
Kingdom Hearts 2. BreakmanX and Richie warned me about Square Enix and
how strict they are about filming and pictures. I had my camera out to
take a picture and some guy tells me "no film." So I went to the other
side where there were more Kingdom Hearts 2 set ups and took a picture.
The soul definitely still burns. I played a match of Soul Calibur III
and from what I could tell, it’s basically a better looking Soul
Calibur II with more characters. Funny thing is, that’s not a bad
Okami by Clover Studio. The visuals in this one are amazing.
Here’s a pic for Verence.
Huge banners from Nintendo’s booth.
Blurry One Piece. I guess the action is so intense, you can’t see it.
Inuyasha. Truthfully, I haven’t watched the anime, but I hear it’s great.
An Atari 5700. Yes, you heard me right, a 5700. It was never released,
but it did have one very interesting aspect, something that next gen
consoles are all about…wireless controllers.
A Sega Neptune, also never released. This was basically a Genesis with
a built in 32X. Personally, I liked the whole planet scheme. Maybe
Dreamcast would’ve succeeded if it was called Uranus.
Why is that storm trooper taller than Boba Fett? Shouldn’t they technically be the same height?
Larua Foy and Tina Wood from G4.
This Pac Man was high on crack.
A real life Katamari.
E3 Game Highlights
Here are some titles at E3 that I thought stood out.
-Dance Dance Revolution Extreme 2
Once again, you can use the Eye Toy in conjunction with the dance pad.
Game play is still pretty much the same as it ever has been and of
course there are new songs.
Beatmania is finally coming to the US! This version is the IIDX version
in which you can play with 7 keys. I’m assuming Konami will also be
releasing the turntable controller. The controller didn’t feel quite
like the arcade though. Mostly it’s the keys that feel different. The
arcade keys are much easier to tap, but the console controller has some
GC & PS2
I spent some decent time with this one. Visuals are awesome as well as
super gruesome. It’s definitely original and the storyline forces you
to play more and more. I will be getting this one on release date.
-Viewtiful Joe DS
I’m amazed at how Clover Studio put Viewtiful Joe on the DS. Everything
is there and everything looks like it should. There’s a cool new
feature where you use the DS touch screen to split your screen in half
and drag the screen to do different things. For example, there was a
fire hydrant on screen that when split, shot water out if its top. You
shoot the water at an area that is unreachable because there is a fire.
-Capcom Classics Collection
PS2 & X-Box
Contains 1942, 1943, 1943 Kai, Bionic Commando, Commando, Exed Exes,
Final Fight, Forgotten Worlds, Ghosts ‘n Goblins, Ghouls ‘n Ghosts, Gun
Smoke, Legendary Wings, Mercs, Pirate Ship Higermaru, Section Z, Son
Son, Street Fighter II, Super Ghouls ‘n Ghosts, Trojan, and Vulgus.
Some of these are arcade versions and some are SNES versions.
-Castlevania Dawn of Sorrow
Dawn of Sorrow is in the same vein as the GBA Castlevania titles. It’s
basically Aria of Sorrow with slicker graphics. Game play is pretty
much the same, but like Soul Calibur III, that’s not a bad thing.
Personally, I think the any of the GBA Castlevania titles are better
than the PS2 ones.
-Kirby Canvas Curse
I was surprised at how easy it is to control Kirby in this title. I
thought it would be more of a hassle, but it was actually really fun
and innovative. The other thing that surprised me was that the game is
a full fledged Kirby title and not just some experiment or tech demo.
-Metroid Prime Hunters
Nintendo vastly improved this one over the demo version that was packed
in with the DS. You can now play as other characters besides Samus,
there are more weapons to pick up, level design is much better, and
there is also a capture the flag type mode. Basically, it’s turning
into a full fledged FPS. They even put in a free roaming camera mode
like in PC FPSs that you can use when you die. I think I might be
anticipating this one as much as Mario Kart DS.
I know what you’re thinking…Nintendo is now whoring out Metroid, but
personally, I love pinball games. Ever since Revenge of the Gator on
the original Gameboy, I’ve been a fan of handheld pinball games.
Pokemon Pinball brought the addition of a rumble feature and apparently
the E3 show floor version of Metroid Pinball had a rumble cart that was
in the GBA slot of the DS.
-New Super Mario Bros.
I played a multiplayer mode and it was awesome. I beat the guy I was
playing against and won a Mario DS stylus. I almost shed a tear
when I found out that at the end of the level, you jump on a flagpole.
An interesting title that for some reason reminds me of Katamari
Damacy. From what I know, you go around and pick stuff up and you have
battery power which you have to recharge every once in a while, hence
the dragging power cord.
This is one of the most unique titles I played at E3. Upon first look,
it just seems like a pinball game with troops. But there’s a new
feature added which uses the Gamecube microphone. Instead of just
destroying enemy troops with the Odama (big rolling cannon ball), you
now have you own troops which are controlled by voice commands such as
“Charge!” and “Go go go!”
-The Legend of Zelda: Twilight Princess
That mysterious hooded person is the princess. How do I know? Well,
there was a downloadable DS program called “Zelda Gallery” that showed
screenshots and had little text blurbs.
A puzzle game that plays a bit like Panel de Pon (Tetris Attack or
Pokemon Puzzle Challenge), made by the creators of Rez and Kirby. I
have the demo downloaded onto my DS and multiplayer is a blast.