What The Hell Is Up With Sony???
I mean, seriously people. What the hell does Sony think they’re doing??
They’re all… like… doing things people want… and shit.
I know, right? What the hell??
Now before you get all righteously indignant on me, one way or another, bear in mind that I DO have somewhere intelligent I am going with this, despite my earlier sentence fragments. Earlier today, Sony announced the ‘Only on PSN’ program, an organized focus on the PSN titles that are coming to the PSN exclusively in the coming months. The fine print, however, revealed a surprising twist that actually seems to be aimed towards answering fan requests. More after the break!
Along with the ‘Only on PSN’ announcement, Sony also quietly announced that with the program, a batch of classic PS2 games would be released on the PSN. We’re not talking Madden or Killzone here either; God Hand, GrimGrimoire, Maximo: Ghosts to Glory, Odin Sphere and Ring of Red will all be released for consumption on October 4th to the PSN.
All of these games could easily be considered ‘cult classics’, which in and of itself is a huge thing; Sony does not easily pander to the niche gamer, and this is certainly that. But take a step back and look at the bigger picture here, the forest for the pixels, as it were. They just announced PS2 GAMES BEING RELEASED DIGITALLY FOR THE PS3. It’s akin to announcing that a new console is being added to the Wii Virtual Console, and what’s more, these aren’t exactly mainstream titles.
Sony could have easily limited this initial breakthrough to massive sellers like Grand Theft Auto 3, or even Sony exclusive franchises like Ratchet and Clank or Gran Turismo, but they have breached this beachhead with Odin Sphere. To a so-called “hardcore gamer” like me, this bravery speaks volumes.
And this isn’t the only brave step they’ve made. Battery issues and AT&T aside, the Vita is a textbook example in design, with a super-light frame, solid construction, a beautiful camera and screen, a responsive touch screen, and a host of system features designed to take advantage of the expanding popularity of social networking. They’re releasing a $500 (albeit a bit small for most households) 3D television, allowing an entry point for 3D that most gamers can afford.
This is the company that said back in 2006 that they could release a GAME SYSTEM without any GAMES and people would still buy it. This is the company that thought they could push a proprietary portable movie disc format. This is the company that thought they could release a handheld with only one joystick and still focus on shooters and ports of games that needed two sticks. This is the company that called implied that only children played their competitor’s system. This is the company that forced developers to make games in 3D, even when their franchises were traditionally 2D.
So what’s the deal, Sony? Are you actually acceding to good business practices? Are you finally embracing your wider fanbase, instead of treating them like outside garbage? Are you finally no longer under the arrogant assumption that you can just put your logo on something and it will sell ridiculously well, just because you had success the last go-round?
What changed things for you? Was it the fact that your flagship system was running third-place for so long despite its powerful hardware? Was it the fact that your handheld would have completely tanked if not for Monster Hunter, a few well-timed titles, and a dedicated following of modders and fanboys?
Come on, Sony. What’s the deal? Where’s that badboy-lovable-loser arrogance we all know and love? Why do you have to go and actually do things that make sense and that people want? Can you explain to me just who the hell the Internet is going to make fun of now? Come on, Sony, why can’t you think of others for once? Geez.

